Halforc Warpriest of Iomadae
Walter – Warpriest – David – Latest
Half-orc warpriest of Iomedae 4 (Pathfinder RPG Advanced Class Guide 60)
LG Medium humanoid (human, orc)
Init 2; Senses darkvision 60 ft.; Perception 4/19-20) or
heavy pick 3/×4) or
longsword 3/19-20) or
mwk longsword 3/19-20) or
Ranged composite longbow 2/×3)
Special Attacks blessings 5/day (Sun: blinding strike, War: war mind), channel positive energy 2/day (DC 15, 1d6), fervor 5/day (1d6), sacred weapon (1d6, 2 Str), mwk longsword, warhammer, bedroll, grappling hook, silk rope (50 ft.), silver holy symbol, winter blanket, bladed belt (worth 2,000 gp), 174 pp, 2 gp, 4 sp
Blessings (5/day) (Su) Pool of power used to activate Blessing abilities.
Darkvision (60 feet) You can see in the dark (black and white only).
Fervor (1d6, 5/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Sacred Weapon +1 (4 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Saving Shield As an immediate action, add a 2 shield bonus to an adjacent ally's AC.
Warpriest Channel Positive Energy 1d6 (2/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.